ignored some pi cache

This commit is contained in:
Jonas H
2026-03-09 11:55:26 +01:00
parent 6bf59a4528
commit 209dad84a1
4 changed files with 3 additions and 149 deletions

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work

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{
"version": 1,
"servers": {
"qmd": {
"configHash": "fd16eaf87d17a4ce5efee10dc65237dbbe1403353bbbfc4a7de196abe21ab5f9",
"tools": [
{
"name": "query",
"description": "Search the knowledge base using a query document — one or more typed sub-queries combined for best recall.\n\n## Query Types\n\n**lex** — BM25 keyword search. Fast, exact, no LLM needed.\nFull lex syntax:\n- `term` — prefix match (\"perf\" matches \"performance\")\n- `\"exact phrase\"` — phrase must appear verbatim\n- `-term` or `-\"phrase\"` — exclude documents containing this\n\nGood lex examples:\n- `\"connection pool\" timeout -redis`\n- `\"machine learning\" -sports -athlete`\n- `handleError async typescript`\n\n**vec** — Semantic vector search. Write a natural language question. Finds documents by meaning, not exact words.\n- `how does the rate limiter handle burst traffic?`\n- `what is the tradeoff between consistency and availability?`\n\n**hyde** — Hypothetical document. Write 50-100 words that look like the answer. Often the most powerful for nuanced topics.\n- `The rate limiter uses a token bucket algorithm. When a client exceeds 100 req/min, subsequent requests return 429 until the window resets.`\n\n## Strategy\n\nCombine types for best results. First sub-query gets 2× weight — put your strongest signal first.\n\n| Goal | Approach |\n|------|----------|\n| Know exact term/name | `lex` only |\n| Concept search | `vec` only |\n| Best recall | `lex` + `vec` |\n| Complex/nuanced | `lex` + `vec` + `hyde` |\n| Unknown vocabulary | Use a standalone natural-language query (no typed lines) so the server can auto-expand it |\n\n## Examples\n\nSimple lookup:\n```json\n[{ \"type\": \"lex\", \"query\": \"CAP theorem\" }]\n```\n\nBest recall on a technical topic:\n```json\n[\n { \"type\": \"lex\", \"query\": \"\\\"connection pool\\\" timeout -redis\" },\n { \"type\": \"vec\", \"query\": \"why do database connections time out under load\" },\n { \"type\": \"hyde\", \"query\": \"Connection pool exhaustion occurs when all connections are in use and new requests must wait. This typically happens under high concurrency when queries run longer than expected.\" }\n]\n```\n\nIntent-aware lex (C++ performance, not sports):\n```json\n[\n { \"type\": \"lex\", \"query\": \"\\\"C++ performance\\\" optimization -sports -athlete\" },\n { \"type\": \"vec\", \"query\": \"how to optimize C++ program performance\" }\n]\n```",
"inputSchema": {
"type": "object",
"properties": {
"searches": {
"minItems": 1,
"maxItems": 10,
"type": "array",
"items": {
"type": "object",
"properties": {
"type": {
"type": "string",
"enum": [
"lex",
"vec",
"hyde"
],
"description": "lex = BM25 keywords (supports \"phrase\" and -negation); vec = semantic question; hyde = hypothetical answer passage"
},
"query": {
"type": "string",
"description": "The query text. For lex: use keywords, \"quoted phrases\", and -negation. For vec: natural language question. For hyde: 50-100 word answer passage."
}
},
"required": [
"type",
"query"
]
},
"description": "Typed sub-queries to execute (lex/vec/hyde). First gets 2x weight."
},
"limit": {
"default": 10,
"description": "Max results (default: 10)",
"type": "number"
},
"minScore": {
"default": 0,
"description": "Min relevance 0-1 (default: 0)",
"type": "number"
},
"collections": {
"description": "Filter to collections (OR match)",
"type": "array",
"items": {
"type": "string"
}
}
},
"required": [
"searches"
],
"$schema": "http://json-schema.org/draft-07/schema#"
}
},
{
"name": "get",
"description": "Retrieve the full content of a document by its file path or docid. Use paths or docids (#abc123) from search results. Suggests similar files if not found.",
"inputSchema": {
"type": "object",
"properties": {
"file": {
"type": "string",
"description": "File path or docid from search results (e.g., 'pages/meeting.md', '#abc123', or 'pages/meeting.md:100' to start at line 100)"
},
"fromLine": {
"description": "Start from this line number (1-indexed)",
"type": "number"
},
"maxLines": {
"description": "Maximum number of lines to return",
"type": "number"
},
"lineNumbers": {
"default": false,
"description": "Add line numbers to output (format: 'N: content')",
"type": "boolean"
}
},
"required": [
"file"
],
"$schema": "http://json-schema.org/draft-07/schema#"
}
},
{
"name": "multi_get",
"description": "Retrieve multiple documents by glob pattern (e.g., 'journals/2025-05*.md') or comma-separated list. Skips files larger than maxBytes.",
"inputSchema": {
"type": "object",
"properties": {
"pattern": {
"type": "string",
"description": "Glob pattern or comma-separated list of file paths"
},
"maxLines": {
"description": "Maximum lines per file",
"type": "number"
},
"maxBytes": {
"default": 10240,
"description": "Skip files larger than this (default: 10240 = 10KB)",
"type": "number"
},
"lineNumbers": {
"default": false,
"description": "Add line numbers to output (format: 'N: content')",
"type": "boolean"
}
},
"required": [
"pattern"
],
"$schema": "http://json-schema.org/draft-07/schema#"
}
},
{
"name": "status",
"description": "Show the status of the QMD index: collections, document counts, and health information.",
"inputSchema": {
"type": "object",
"properties": {},
"$schema": "http://json-schema.org/draft-07/schema#"
}
}
],
"resources": [],
"cachedAt": 1772656106222
}
}
}

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{"agent":"scout","task":"I need to understand the editor and rendering architecture for implementing entity picking. Please find and summarize:\n\n1. How editor mode is toggled (look for key 'I' handling, editor mode state)\n2. ","ts":1772639557,"status":"ok","duration":90399}
{"agent":"scout","task":"I need to understand the editor and rendering architecture for implementing entity picking. Please find and summarize:\n\n1. How editor mode is toggled (look for key 'I' handling, editor mode flag)\n2. T","ts":1772654920,"status":"ok","duration":1217167}
{"agent":"scout","task":"I need to understand the codebase to plan entity picking in the editor. Find and summarize:\n\n1. How the editor mode works (toggled with 'I' key) - find the editor module/system, what it currently does","ts":1772655378,"status":"ok","duration":282743}
{"agent":"scout","task":"I need to understand the codebase to plan entity picking in the editor. Find and summarize:\n\n1. How editor mode works - look for editor-related code, the \"I\" key toggle, inspector UI\n2. How entities a","ts":1772655580,"status":"ok","duration":174603}
{"agent":"scout","task":"Explore the codebase structure. Find: 1) the main game loop and input handling, 2) the ECS system and component definitions, 3) any existing UI/rendering systems, 4) entity types (player, trees, etc),","ts":1772656483,"status":"ok","duration":451373}
{"agent":"scout","task":"I need to understand the rendering pipeline, scene loading, and transform usage for implementing entity picking with a visual selection indicator. Find and read:\n\n1. `src/render/mod.rs` - the full ren","ts":1772656502,"status":"ok","duration":82458}
{"agent":"scout","task":"Explore the codebase at /home/jonas/projects/snow_trail_sdl and give me a detailed summary of:\n1. src/loaders/mesh.rs - full content, especially the Mesh struct and all constructor functions\n2. src/pi","ts":1772658265,"status":"ok","duration":330549}
{"agent":"scout","task":"Find and summarize: 1) how the camera follow/update logic works, 2) how editor mode is tracked/detected. Look for camera systems, editor state, and any existing checks for editor mode in camera code.","ts":1772659168,"status":"ok","duration":5992}