---
name: panopticon
description: >-
  Auto-generated project overview for snow_trail. Structure, conventions,
  and recent activity. Updated nightly by Panopticon.
---

# snow_trail — Project Overview

Pure Rust retro-aesthetic 3D game using SDL3 windowing, wgpu rendering, and rapier3d physics. Implements a pure ECS architecture with intent-based cross-system communication, state machines via TypeId polymorphism, and compute-shader snow deformation. Content authored in Blender 5.0 (glTF meshes + EXR heightmaps).

## Quick Reference

- **Language:** Rust (stable)
- **Key dependencies:** sdl3, wgpu, rapier3d, glam, bladeink
- **Build:** `cargo build --release`
- **Test:** `cargo test`
- **Entry point:** `src/main.rs::main()`

## Documentation

- [Structure](structure.md) — modules, types, data flow, dependencies
- [Guide](guide.md) — conventions, patterns, anti-patterns, testing
- [Changelog](changelog.md) — recent changes, active areas, stability