-> encounter

=== encounter ===
So. You came after all. # timer: 3.0 # parry: J
+ [hit] -> outcome_hit
+ [evaded] -> outcome_evaded
+ [wrong_parry] -> outcome_wrong
+ [parried_i] -> outcome_wrong
+ [parried_j] -> outcome_correct
+ [parried_l] -> outcome_wrong

=== outcome_correct ===
Exactly right. # timer: 2.5
-> END

=== outcome_hit ===
You hesitate. Interesting. # timer: 2.5 # parry: I
+ [hit] -> end_beaten
+ [evaded] -> end_fled
+ [wrong_parry] -> end_beaten
+ [parried_i] -> end_strong
+ [parried_j] -> end_beaten
+ [parried_l] -> end_beaten

=== outcome_evaded ===
Running already? # timer: 2.5
-> END

=== outcome_wrong ===
That wasn't the answer I expected. # timer: 2.5 # parry: L
+ [hit] -> end_beaten
+ [evaded] -> end_fled
+ [wrong_parry] -> end_beaten
+ [parried_i] -> end_beaten
+ [parried_j] -> end_beaten
+ [parried_l] -> end_strong

=== end_beaten ===
I see. You are not ready. # timer: 2.5
-> END

=== end_fled ===
So be it. # timer: 2.0
-> END

=== end_strong ===
Good. Perhaps you are worthy after all. # timer: 3.0
-> END
