c37a9fd5dd
tree dissolve + instances
main
Jonas H
2026-03-05 15:06:29 +01:00
350fddc2af
trigger system
Jonas H
2026-03-05 15:05:49 +01:00
bab54b6f21
picking + entity names
Jonas H
2026-03-05 15:05:19 +01:00
5e5c6a47e7
dynamic uniform offsets
Jonas H
2026-03-05 15:03:56 +01:00
28f8c65571
flatten component configs
Jonas H
2026-03-05 15:03:55 +01:00
d888dc077e
cargo imgui and sdl update
Jonas H
2026-03-04 09:08:19 +01:00
adeb181d17
ignored cargo.lock
Jonas H
2026-03-04 09:08:01 +01:00
0ce4e813ab
draw/event cleanup and gitignore
Jonas H
2026-03-04 09:06:49 +01:00
322b1f7b43
editor+1
Jonas H
2026-03-04 09:05:39 +01:00
1925ebea0c
sdl->28
Jonas H
2026-03-04 09:04:58 +01:00
5f8d924a02
editor with imgui and sdl->28
Jonas H
2026-03-04 09:04:37 +01:00
d037fc4acd
debug rendering
Jonas H
2026-03-03 19:44:52 +01:00
53a8276a3c
simplified CLAUDE.md
Jonas H
2026-03-03 19:32:01 +01:00
0e5d99d31c
ignore target
Jonas H
2026-03-03 19:31:37 +01:00
08ddaa2c5d
MAJOR rendering overhaul. Snow deformation, persistent light, flowmap out. Also ECS architexture overhaul
Jonas H
2026-03-03 19:30:41 +01:00
f615810509
.claude
Jonas H
2026-03-03 19:29:09 +01:00
82c3e1e3b0
render iteration
Jonas H
2026-02-08 14:06:35 +01:00
2422106725
stylized 1-bit rendering
Jonas H
2026-01-21 11:04:55 +01:00
5d2eca0393
rendering, physics, player and camera WIP
Jonas H
2026-01-01 19:54:00 +01:00