-> encounter === encounter === So. You came after all. # timer: 3.0 # parry: J + [hit] -> outcome_hit + [evaded] -> outcome_evaded + [wrong_parry] -> outcome_wrong + [parried_i] -> outcome_wrong + [parried_j] -> outcome_correct + [parried_l] -> outcome_wrong === outcome_correct === Exactly right. # timer: 2.5 -> END === outcome_hit === You hesitate. Interesting. # timer: 2.5 # parry: I + [hit] -> end_beaten + [evaded] -> end_fled + [wrong_parry] -> end_beaten + [parried_i] -> end_strong + [parried_j] -> end_beaten + [parried_l] -> end_beaten === outcome_evaded === Running already? # timer: 2.5 -> END === outcome_wrong === That wasn't the answer I expected. # timer: 2.5 # parry: L + [hit] -> end_beaten + [evaded] -> end_fled + [wrong_parry] -> end_beaten + [parried_i] -> end_beaten + [parried_j] -> end_beaten + [parried_l] -> end_strong === end_beaten === I see. You are not ready. # timer: 2.5 -> END === end_fled === So be it. # timer: 2.0 -> END === end_strong === Good. Perhaps you are worthy after all. # timer: 3.0 -> END