--- name: panopticon description: >- Auto-generated project overview for snow_trail. Structure, conventions, and recent activity. Updated nightly by Panopticon. --- # snow_trail — Project Overview Pure Rust retro-aesthetic 3D game using SDL3 windowing, wgpu rendering, and rapier3d physics. Implements a pure ECS architecture with intent-based cross-system communication, state machines via TypeId polymorphism, and compute-shader snow deformation. Content authored in Blender 5.0 (glTF meshes + EXR heightmaps). ## Quick Reference - **Language:** Rust (stable) - **Key dependencies:** sdl3, wgpu, rapier3d, glam, bladeink - **Build:** `cargo build --release` - **Test:** `cargo test` - **Entry point:** `src/main.rs::main()` ## Documentation - [Structure](structure.md) — modules, types, data flow, dependencies - [Guide](guide.md) — conventions, patterns, anti-patterns, testing - [Changelog](changelog.md) — recent changes, active areas, stability